’Tomb of Fire’ for D&D 5E Review—Bud’s RPG Review
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Riches Beyond Counting…or the Storm God’s Revenge
The adventurers have come to the Rahaman oasis, in the dry land of Kahlar, at the edge of the great Mahjur Desert. They seek the Tomb of Fire, a ruined temple to a god long forgotten. The people of the desert say that the Tomb of Fire is filled with fantastic riches, but they warn it is guarded by spirits too deadly for any mortal to defeat. Yet in the traditions of the peoples of the Mahjur, even the mightiest devil or angel might be outwitted.
To claim glorious treasures, the adventurers must cross a deadly desert that is haunted by brigands and worse. They must find a zealous people who hold the secrets of the Tomb of Fire. They must find the tomb and survive its lethal curses. Only then can they meet what lurks in the heart of the tomb, and learn whether they can pay the cost for all its gold and silver.
The Tomb of Fire is a 3rd-level adventure for the Fifth Edition of the world’s most popular fantasy roleplaying game. It can be played in any fantasy world you choose. It also fits perfectly in the Broken Empire, a world of ancient mysteries, perils, power, and corruption featured in the Swords & Sorceries adventure line by Arc Dream Publishing.
The PDF download for The Tomb of Fire includes five pregenerated characters, ready to play, and a blank Swords & Sorceries character sheet and a blank Swords & Sorceries spells sheet. You can also download those characters and sheets at www.swordsandsorceries.com.